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020 |a9781003412595|q(ebook)
020 |a1003412599
020 |a9781000954258|q(electronic bk. : EPUB)
020 |a1000954250|q(electronic bk. : EPUB)
020 |a9781000954166|q(electronic bk. : PDF)
020 |a1000954161|q(electronic bk. : PDF)
020 |z9780415716833|q(hardback)
020 |z9780415716840|q(paperback)
024 7 |a10.4324/9781003412595|2doi
035 |a(OCoLC)1377722662
035 |a(OCoLC-P)1377722662
040 |aOCoLC-P|beng|erda|cOCoLC-P
041 |aeng
049 |aTürk Tarih Kurumu Kütüphanesi
050 00|aCB417
072 7|aHIS|x000000|2bisacsh
072 7|aHIS|x010000|2bisacsh
072 7|aHIS|x037050|2bisacsh
072 7|aHBJD|2bicssc
082 00|a306.09409/033|223/eng/20230426
100 1 |aBecker, Tobias,|eauthor.
245 10|aPopular culture in Europe since 1800 :|ba student's guide /|cTobias Becker and Len Platt.
264 1|aNew York :|bRoutledge,|c2023.
300 |a1 online resource
336 |atext|btxt|2rdacontent
337 |acomputer|bc|2rdamedia
338 |aonline resource|bcr|2rdacarrier
505 0 |aIntroduction -- Chapter 1 Reading cultures, modernity and the word -- Chapter 2 Seeing, the rise of visual culture -- Chapter 3 Performance, rational entertainment and musical theatre -- Chapter 4 Play, games in modern Europe -- Chapter 5 Music, from folksong to pop -- Chapter 6 Film, European genre movies -- Chapter 7 Television, a popular culture and its politics -- Chapter 8 Digital Europe, the video game.
520 |a"This book tells the story of the history of popular culture in Europe since 1800, providing a framework which challenges traditional associations that have formulated popular culture firmly in relation to the post-1945 period and the economic power of the USA. Focusing on key themes associated with modernity - secularization, industrialization, social cohesion and control, globalization and technological change - this synthesis of research across a very wide field fills a gap that has long been felt by students and educators working in the field of popular culture. While it is organized as a history of cultural forms, it can also be used across a wide range of social science and humanities programmes, including media and cultural studies, literary studies, sociology and European studies. Covering the subject with a broad number of themes, this book discusses popular culture through visual culture and performance, games, music, film, television, and video games. Popular Culture in Europe since 1800 will be of interest to anyone looking for an engaged but concise overview of how book production and reading practices, visual cultures, music, performance and sports and games developed across Europe in the modern period"--|cProvided by publisher.
588 |aOCLC-licensed vendor bibliographic record.
650 0|aPopular culture|zEurope|xHistory|y19th century.
650 0|aPopular culture|zEurope|xHistory|y20th century.
650 0|aPopular culture|zEurope|xHistory|y21st century.
650 7|aHISTORY / General|2bisacsh
650 7|aHISTORY / Europe / General|2bisacsh
650 7|aHISTORY / Modern / 18th Century|2bisacsh
651 0|aEurope|xSocial life and customs.
651 0|aEurope|xCivilization.
700 1 |aPlatt, Len,|eauthor.
856 40|3Taylor & Francis|uhttps://www.taylorfrancis.com/books/9781003412595
856 42|3OCLC metadata license agreement|uhttp://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf
901 |aTaylor & Francis