Cinematic Virtual Reality [electronic resource] : A Critical Study of 21st Century Approaches and Practices / by Kath Dooley.
Erişim Adresi
ISBN
9783030721473
Dil Kodu
İngilizce
Yer Numarası
EK/4483
Yazar
Basım Bildirimi
1st ed. 2021.
Yayın Bilgisi
Cham : Springer International Publishing : Imprint: Palgrave Macmillan, 2021.
Fiziksel Niteleme
XII, 146 p. 18 illus., 9 illus. in color. online resource.
İçindekiler Notu
Chapter 1: Introduction -- Chapter 2: The 360- degree Spectator- Key Concepts for the Cinematic Virtual Reality Viewing Experience -- Chapter 3: Crafting the CVR Experience so as to Guide the Viewer -- Chapter 4: The CVR Project on the Page or on the Screen: Writing and Conceptualization -- Chapter 5: Script and Project Development Practices -- Chapter 6: Spatial Relationships in 360-degree Space: Proximity, Body Orientation and the Gaze -- Chapter 7: Creating Impact: The Scripting and Development of a CVR Documentary -- Chapter 8: Conclusion.
Özet, vb.
“What happens when viewers become the centre of virtual worlds that they can interact with in real time? Kath Dooley raises essential questions about the uniqueness of virtual reality as a storytelling medium, masterfully exploring the triggers that suspend our disbelief and opening the door to swan dive inside stories.” — Fred Volhuer, Co-Founder and CEO, Atlas V, France “Dooley provides a much-needed overview of the growing media form of cinematic virtual reality, rigorously examining its unique narrative experiences and the complex production practices that shape them. This book is essential reading for scholars and practitioners looking to gain valuable insight into this emergent storytelling medium.” — Anthony Smith, Lecturer in Television Theory, University of Salford With reference to traditional film theory and frameworks drawn from fields such as screenwriting studies and anthropology, this book explores the challenges and opportunities for both practitioners and viewers offered by the 360-degree storytelling form. It focuses on cinematic virtual reality (CVR), a format that involves immersive, high quality, live action or computer-generated imagery (CGI) that can be viewed through head mounted display (HMD) goggles or via online platforms such as YouTube. This format has surged in popularity in recent years due to the release of affordable high quality omnidirectional (360-degree) cameras and consumer grade HMDs. The book interrogates four key concepts for this emerging medium: immersion, presence, embodiment and proximity through an analysis of innovative case studies and with reference to practitioner interviews. In doing so, it highlights the specificity of the format and provides a critical account of practitioner approaches to the concept development, writing and realisation of short narrative CVR works. The book concludes with an account of the author’s practice-led research into the form, providing a valuable example of creative practice in the field of immersive media. Kath Dooley is a filmmaker and academic in the Discipline of Theatre, Screen and Immersive Media at Curtin University, Western Australia. She co-edited The Palgrave Handbook of Screen Production published by Palgrave Macmillan in 2019.
Konu
Experimental films.
Technology __ Sociological aspects.
Experimental Film.
Science, Technology and Society.
Technology __ Sociological aspects.
Experimental Film.
Science, Technology and Society.
Kurum Adı
Eseri Alıntıla
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Dijital Kaynak
MARC Görünümü
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505 0 |aChapter 1: Introduction -- Chapter 2: The 360- degree Spectator- Key Concepts for the Cinematic Virtual Reality Viewing Experience -- Chapter 3: Crafting the CVR Experience so as to Guide the Viewer -- Chapter 4: The CVR Project on the Page or on the Screen: Writing and Conceptualization -- Chapter 5: Script and Project Development Practices -- Chapter 6: Spatial Relationships in 360-degree Space: Proximity, Body Orientation and the Gaze -- Chapter 7: Creating Impact: The Scripting and Development of a CVR Documentary -- Chapter 8: Conclusion.
520 |a“What happens when viewers become the centre of virtual worlds that they can interact with in real time? Kath Dooley raises essential questions about the uniqueness of virtual reality as a storytelling medium, masterfully exploring the triggers that suspend our disbelief and opening the door to swan dive inside stories.” — Fred Volhuer, Co-Founder and CEO, Atlas V, France “Dooley provides a much-needed overview of the growing media form of cinematic virtual reality, rigorously examining its unique narrative experiences and the complex production practices that shape them. This book is essential reading for scholars and practitioners looking to gain valuable insight into this emergent storytelling medium.” — Anthony Smith, Lecturer in Television Theory, University of Salford With reference to traditional film theory and frameworks drawn from fields such as screenwriting studies and anthropology, this book explores the challenges and opportunities for both practitioners and viewers offered by the 360-degree storytelling form. It focuses on cinematic virtual reality (CVR), a format that involves immersive, high quality, live action or computer-generated imagery (CGI) that can be viewed through head mounted display (HMD) goggles or via online platforms such as YouTube. This format has surged in popularity in recent years due to the release of affordable high quality omnidirectional (360-degree) cameras and consumer grade HMDs. The book interrogates four key concepts for this emerging medium: immersion, presence, embodiment and proximity through an analysis of innovative case studies and with reference to practitioner interviews. In doing so, it highlights the specificity of the format and provides a critical account of practitioner approaches to the concept development, writing and realisation of short narrative CVR works. The book concludes with an account of the author’s practice-led research into the form, providing a valuable example of creative practice in the field of immersive media. Kath Dooley is a filmmaker and academic in the Discipline of Theatre, Screen and Immersive Media at Curtin University, Western Australia. She co-edited The Palgrave Handbook of Screen Production published by Palgrave Macmillan in 2019.
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650 0|aTechnology|xSociological aspects.
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650 24|aScience, Technology and Society.
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100 1 |aDooley, Kath.|eauthor.|4aut|4http://id.loc.gov/vocabulary/relators/aut
245 10|aCinematic Virtual Reality|h[electronic resource] :|bA Critical Study of 21st Century Approaches and Practices /|cby Kath Dooley.
250 |a1st ed. 2021.
264 1|aCham :|bSpringer International Publishing :|bImprint: Palgrave Macmillan,|c2021.
300 |aXII, 146 p. 18 illus., 9 illus. in color.|bonline resource.
336 |atext|btxt|2rdacontent
337 |acomputer|bc|2rdamedia
338 |aonline resource|bcr|2rdacarrier
347 |atext file|bPDF|2rda
505 0 |aChapter 1: Introduction -- Chapter 2: The 360- degree Spectator- Key Concepts for the Cinematic Virtual Reality Viewing Experience -- Chapter 3: Crafting the CVR Experience so as to Guide the Viewer -- Chapter 4: The CVR Project on the Page or on the Screen: Writing and Conceptualization -- Chapter 5: Script and Project Development Practices -- Chapter 6: Spatial Relationships in 360-degree Space: Proximity, Body Orientation and the Gaze -- Chapter 7: Creating Impact: The Scripting and Development of a CVR Documentary -- Chapter 8: Conclusion.
520 |a“What happens when viewers become the centre of virtual worlds that they can interact with in real time? Kath Dooley raises essential questions about the uniqueness of virtual reality as a storytelling medium, masterfully exploring the triggers that suspend our disbelief and opening the door to swan dive inside stories.” — Fred Volhuer, Co-Founder and CEO, Atlas V, France “Dooley provides a much-needed overview of the growing media form of cinematic virtual reality, rigorously examining its unique narrative experiences and the complex production practices that shape them. This book is essential reading for scholars and practitioners looking to gain valuable insight into this emergent storytelling medium.” — Anthony Smith, Lecturer in Television Theory, University of Salford With reference to traditional film theory and frameworks drawn from fields such as screenwriting studies and anthropology, this book explores the challenges and opportunities for both practitioners and viewers offered by the 360-degree storytelling form. It focuses on cinematic virtual reality (CVR), a format that involves immersive, high quality, live action or computer-generated imagery (CGI) that can be viewed through head mounted display (HMD) goggles or via online platforms such as YouTube. This format has surged in popularity in recent years due to the release of affordable high quality omnidirectional (360-degree) cameras and consumer grade HMDs. The book interrogates four key concepts for this emerging medium: immersion, presence, embodiment and proximity through an analysis of innovative case studies and with reference to practitioner interviews. In doing so, it highlights the specificity of the format and provides a critical account of practitioner approaches to the concept development, writing and realisation of short narrative CVR works. The book concludes with an account of the author’s practice-led research into the form, providing a valuable example of creative practice in the field of immersive media. Kath Dooley is a filmmaker and academic in the Discipline of Theatre, Screen and Immersive Media at Curtin University, Western Australia. She co-edited The Palgrave Handbook of Screen Production published by Palgrave Macmillan in 2019.
650 0|aExperimental films.
650 0|aTechnology|xSociological aspects.
650 14|aExperimental Film.
650 24|aScience, Technology and Society.
710 2 |aSpringerLink (Online service)
773 0 |tSpringer Nature eBook
776 08|iPrinted edition:|z9783030721466
776 08|iPrinted edition:|z9783030721480
776 08|iPrinted edition:|z9783030721497
856 40|uhttps://doi.org/10.1007/978-3-030-72147-3
912 |aZDB-2-LCM
912 |aZDB-2-SXL
950 |aLiterature, Cultural and Media Studies (SpringerNature-41173)
950 |aLiterature, Cultural and Media Studies (R0) (SpringerNature-43723)
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